Final testing of Retrode Master System / Game Gear adapter
Posted 1 month ago
Well I finally got my adapter back from Matthias (postage times are way longer during the Christmas holiday) and there was a surprise in the box! Along side my mess of wires was a nice PCB and a couple of 50 way Master System edge connectors. Matthias had taken my mess of wires and turned it into a PCB with mounting holes for both a 50 way Master System edge connector, and a 50 way Game Gear connector.
As it was not a final product, the edge of the PCB was not chamfered so I filed along the edge to make it easier to insert in to the Retrode cart slot. Next, I soldered the connectors to the board, Master System on the front, Game Gear on the back.
First off I tried a master system game (Wonder Boy). I plugged it in to the adapter which in turn I plugged into the Retrode 2. Nothing happened. I took the cart out, cleaned the contacts and tried again. Still nothing. So I tried a Game Gear game (Columns), which did exactly the same. I decided to leave it until I could email Matthias to see if I was missing something.
Before I got round to it, Matthias sent me an email to say that I would need to bridge two points on the PCB for cartridge detection to work, specifically, the two points marked with Xes (pin 19 on the Master System and a pin 32 on the PCB edge). I had noticed these when I was soldering the connectors in and wondered if something needed to be one with them. I joined the points with a length of wire and tried again. Bingo, a file appeared on screen (generic name as master system headers don’t contain the game name) which loaded in my emulator. Sorted. I guess this wire won’t be necessary when the adapters are released, the link will be added to the board.
All the Master System games I tried worked straight off, as did most of the Game Gear games, a couple needed a clean and one didn’t work at all, Fantastic dizzy. This is a Codemasters game and they used their own mapper chip which handles things differently to the Sega ones. It is documented, so maybe Matthias will be able to add compatibility in a future firmware version.
Can’t wait to see the final version of the adapters, it’s been great fun being part of the process :)






